package game;

import java.awt.Color;

public class EventPlatform extends ActionPlatform {
	private static final long serialVersionUID = 1L;
	private boolean acted = false;
	
	public EventPlatform(Level l, int x, int y, int w, int h, Color c){
		super(l,x,y,w,h,c);
	}
	
	public void update(){
		super.update();
		if(activated && !acted){
			act();
			acted = true;
		}
	}
	
	public void act(){}
}
